Codea runs on iOS.
License: | Commercial |
Date added: | 07/04/2024 |
Publisher: | Two Lives Left |
Changelog: |
IMPROVEMENTS - Added a "Play" option for projects on the project grid when you long-press them - Removed 2048x2048 image size restriction for imported assets - Import plain text files via the document picker in the assets pane - Modern renderer now has UIImage image bridging in objc - JF - Errors occurring during `willClose` (legacy) or `shutdown` (modern) get reported back to you - JF - Discrete slider behaviour is now used for Modern renderer parameter.integer - JF - Autocompletion for objc enums when their type is specified - JF FIXES - Renderer was able to deadlock under certain circumstances (particularly objc callbacks) - JF - Modern renderer asset caching no longer caches between runs - entity.worldPosition fixed for canvas entities (UI) - Modern renderer physics update now occurs before scene transform update - color:mix arguments inverted to match documentation - JF - Fixes a crash in the plain text editor - Fixes errors when renaming files in Air Code - JF - iOS 15: Shader Lab could crash on load - iOS 15: Asset picker could crash on load ACCESSIBILITY - Asset picker cells are much more accessible - Ari NOTE - This will be the last iOS 15-compatible update for Codea |